The way they are making powers currently is completely different to how they made them back in the day. They will never make a new powerset in the traditional sense. It will all just be augments now. Even the Blue lantern stuff, a lot of it is just re-used animations etc, the only difference is the effects... In which they already made for the episode anyway. Then they say "Hey... Lets give these to the players"
Powers now are just:
[The powers damage modifier] x 100% Might = damage.
Of course defense of whatever your attacking will come into play to reduce the damage etc etc.
Back in the day, power calculations had a float value in them and only took a %% of your might i believe
If you cast any power repeatedly other than the new iconics/water ones, you will see that the damage is not the same each time as compared too Aquatic Arsenals Projectiles which are the same each time (under the same scenarios for both powers).
That even works for weapons too.
Also, behind the scenes, especially with combo powers, you can see the seems breaking. The old system/method/technology they used is not responding well to the new stuff they use. Take a look at razers power battery and its interaction with combos.
Combos only work if you have no interruptions. Examples of interruptions will be:
- A CC effect
- Character being interrupted
- A skill being used between the combo
- Wrong input
...Now i were to guess Razers is being classed as a skill being used between the combos, breaking them.
...then you have to look at animations, effects, lighting (if the skill needs it), textures, shadows...
Its just not viable.
Power Array Augments are unfortunately the way forward... I just wish we had them in a different manner to what we got them in (basically they are artifacts). I dont like using Nth on them, but thats a me thing. If the system was unique and fresh that didnt require Nth, but instead maybe exobytes or something in game that does not effect the Nth market, then sure, i would be happier.
A nice way they could have implemented them is to tie them to feats maybe.
Quantum - "Complete 90% of feats in Origin Crisis to get the Quantum PAA"
Celestial - "Complete 90% of feats in Hand of Fate to get the Celestial PAA"
That would make feats worth running and shows accomplishment. Would also make people run older content.