Returning Player - My Thoughts. . .

Entrust

Well-known member
I've recently started playing DCUO again. I came back maybe 3 weeks ago.

I played for years, back in the day. Since then, I'll pop back in every year or two (or three)

So far, so good. Fundamentally, it's the same game I've enjoyed.

Changes I like:
  1. Chapter story
    1. I REALLY like this change!
    2. We get to run through the "chapter" story at our own pace, and we get the whole story in order!
      1. No more following a journal/mission
      2. No more trying to enjoy the story that the party just skips, bc it's their 3rd+ time running it in a row.
      3. No more getting the story out-of-order, bc the que popped the raid before the alert. etc.
  2. Events
    1. I'm liking the variety, options, and rewards
      1. Rewards: ie. ARGUS: final 2 reward options.
        1. I am hoping that this gets repeated. So plays who missed out on those items originally can "eventually" acquire them
    2. I don't suffer from FOMO, and play the one's I feel like (or have time for)
    3. I like it when devs offer incentives to run older content.
  3. 1 Catalyst for Adaptive Augments
    1. LONG OVER DUE!
    2. I've been playing catch-up on Augment Feats, and dear lord there are SO MANY damn catalysts. . .
Still not liking:
  1. "Gear" doesn't tell me if I have the "style"
    1. Why can't a "style" line be added to the description?
    2. I'm glad I get to choose DPS, or Support gear.
    3. I'm glad I get loot options.
      1. I just want that little extra info that matters when dealing with as many sets as DCUO offers.
  2. Power Augments
    1. As if there wasn't enough to keep track of, and rank up. . .
    2. They are only available through limited time "events"
      1. I see that they are in the final week of ARGUS event, but we only get to pick 1 (Boooooo)
    3. I like what they do & the options they offer to players.
      1. I just don't much like how they are acquired (as a returning player).
I will likely get a sub, and some marketplace cash, and play until the grind gets old.

Good job all, I've really enjoyed the improvements.
 

Great Architect

Well-known member
I've recently started playing DCUO again. I came back maybe 3 weeks ago.

I played for years, back in the day. Since then, I'll pop back in every year or two (or three)

So far, so good. Fundamentally, it's the same game I've enjoyed.

Changes I like:
  1. Chapter story
    1. I REALLY like this change!
    2. We get to run through the "chapter" story at our own pace, and we get the whole story in order!
      1. No more following a journal/mission
      2. No more trying to enjoy the story that the party just skips, bc it's their 3rd+ time running it in a row.
      3. No more getting the story out-of-order, bc the que popped the raid before the alert. etc.
  2. Events
    1. I'm liking the variety, options, and rewards
      1. Rewards: ie. ARGUS: final 2 reward options.
        1. I am hoping that this gets repeated. So plays who missed out on those items originally can "eventually" acquire them
    2. I don't suffer from FOMO, and play the one's I feel like (or have time for)
    3. I like it when devs offer incentives to run older content.
  3. 1 Catalyst for Adaptive Augments
    1. LONG OVER DUE!
    2. I've been playing catch-up on Augment Feats, and dear lord there are SO MANY damn catalysts. . .
Still not liking:
  1. "Gear" doesn't tell me if I have the "style"
    1. Why can't a "style" line be added to the description?
    2. I'm glad I get to choose DPS, or Support gear.
    3. I'm glad I get loot options.
      1. I just want that little extra info that matters when dealing with as many sets as DCUO offers.
  2. Power Augments
    1. As if there wasn't enough to keep track of, and rank up. . .
    2. They are only available through limited time "events"
      1. I see that they are in the final week of ARGUS event, but we only get to pick 1 (Boooooo)
    3. I like what they do & the options they offer to players.
      1. I just don't much like how they are acquired (as a returning player).
I will likely get a sub, and some marketplace cash, and play until the grind gets old.

Good job all, I've really enjoyed the improvements.
In today's livestream, they announced "ARGUS 2", coming soon - so you can get more of the things you feel you're missing for your Builds, if anything.
 

Grip

Well-known member
Throwback Thursday moment- I remember the pre-sheath/scabbard/holster styles joke "where they pullin' those weapons from (and are they sanitary)?" These days, a weapon might be the easiest thing to fit, comparitively!

Welcome back, op, and thanks for the reminder about the catalyst reduction. Imho DCUO's "carry around" expectation is bonkers, and I agree streamlining those systems is worthwhile- keep it up, Team :)
 

Reinheld

Devil's Advocate
In today's livestream, they announced "ARGUS 2", coming soon - so you can get more of the things you feel you're missing for your Builds, if anything.
Argus 2 - FOMO Boogaloo

Seriously though, I didn't watch the stream. Did they give a date, or just say 'soon'? I'd figure a week or 2 after the current for quarterly, but semi-annual would probably work too.
 

Tiffany6223

Well-known member
I've recently started playing DCUO again. I came back maybe 3 weeks ago.

I played for years, back in the day. Since then, I'll pop back in every year or two (or three)

So far, so good. Fundamentally, it's the same game I've enjoyed.

Changes I like:
  1. Chapter story
    1. I REALLY like this change!
    2. We get to run through the "chapter" story at our own pace, and we get the whole story in order!
      1. No more following a journal/mission
      2. No more trying to enjoy the story that the party just skips, bc it's their 3rd+ time running it in a row.
      3. No more getting the story out-of-order, bc the que popped the raid before the alert. etc.
  2. Events
    1. I'm liking the variety, options, and rewards
      1. Rewards: ie. ARGUS: final 2 reward options.
        1. I am hoping that this gets repeated. So plays who missed out on those items originally can "eventually" acquire them
    2. I don't suffer from FOMO, and play the one's I feel like (or have time for)
    3. I like it when devs offer incentives to run older content.
  3. 1 Catalyst for Adaptive Augments
    1. LONG OVER DUE!
    2. I've been playing catch-up on Augment Feats, and dear lord there are SO MANY damn catalysts. . .
Still not liking:
  1. "Gear" doesn't tell me if I have the "style"
    1. Why can't a "style" line be added to the description?
    2. I'm glad I get to choose DPS, or Support gear.
    3. I'm glad I get loot options.
      1. I just want that little extra info that matters when dealing with as many sets as DCUO offers.
  2. Power Augments
    1. As if there wasn't enough to keep track of, and rank up. . .
    2. They are only available through limited time "events"
      1. I see that they are in the final week of ARGUS event, but we only get to pick 1 (Boooooo)
    3. I like what they do & the options they offer to players.
      1. I just don't much like how they are acquired (as a returning player).
I will likely get a sub, and some marketplace cash, and play until the grind gets old.

Good job all, I've really enjoyed the improvements.
I’m a little late, but welcome back!
 

FluffyCloud99

Well-known member
Argus 2 - FOMO Boogaloo

Seriously though, I didn't watch the stream. Did they give a date, or just say 'soon'? I'd figure a week or 2 after the current for quarterly, but semi-annual would probably work too.
They just confirmed that ARGUS 2 will be a thing. No dates, no additions to it, no changes, nothing.
 
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